Ghost Stories

Ghost Stories

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Part Number:35260
Centuries ago, countless lives were lost in the battle against Wu-Feng, Lord of the Nine Hells. Eventually Wu-Feng’s dark forces were defeated. His mortal body was cremated and locked in a sacred urn that was secretly buried beneath an unassuming village. Neverthless, Wu-Feng still commands terrible power, and after an age of searching, he has discovered the location of his ashes. An army of ghosts descends upon the village, and only a few selfless Taoist priests stand ready to protect the villagers and defend Wu-Feng’s ashes…

Ghost Stories is a cooperative board game that invites one to four players to become Taoist priests protecting a village and fighting back a tide of hungry ghosts. Wu-Feng calls upon all his power to recover his ashes, and only by fighting hordes of ghosts and defeating the incarnations of Wu-Feng himself can you safeguard the village. The Taoists lose the game if they are all killed, if the ghosts drive the villagers away, or if Wu-Feng arises and the Taoists fail to destroy him before time runs out! With four difficulty levels, unique powers for each of the Taoists, a massive variety of ghosts, and variable village setups, Ghost Stories challenges you in new ways every time.

The Dead Rise
A massive army of ghosts issues forth from the Nine Hells to destroy a peaceful village and bring Wu-Feng back to the realm of mortals. The Taoist priests are all that stands in the way of these malicious spirits, and even as you fight to keep the village safe, more ghosts arise with every passing moment.

At the beginning of every turn, you must draw the top card of the Ghost deck and put it into play. There are fifty-five Ghost cards in the deck and each ghost has unique strengths, weaknesses, and abilities. Some ghosts are Haunters, and their figures advance towards the village, haunting village tiles and pushing the Taoists closer to defeat. Other ghosts are Tormentors, which force you to roll the Curse die to disastrous effect. Still other ghosts feature even more uncanny abilities—they may prevent you from using special powers or prove immune to standard attacks. 

Every ghost is dangerous, but you’ll need to defeat them if you want to win. Hidden near the bottom of the Ghost deck is an incarnation of Wu-Feng. You must destroy this incarnation to win the game, but before you can face Wu-Feng, you must fight your way through the all ghosts that stand in your way. What’s more, if the ghosts begin to overwhelm your defenses, you’ll quickly start losing Qi. A Taoist who loses all Qi is slain!

Turn Back the Darkness
In Ghost Stories, the village you must protect is composed of nine tiles, arranged in a three-by-three square randomly assembled at the beginning of each game. The ghosts approach from the borders of the village, but you can never be certain where new ghosts will appear. Immediately after you bring a new ghost into play at the beginning of your turn, you have the chance to move through this village and take your own actions to combat the forces of Wu-Feng. 

Players: 1-4
Ages: 10+
Time: 60+ Min.

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