As dawn breaks, you plant your spurs in the dirt outside the town bank. With a loaded gun in your holster, there’s only one question that needs answering: who are you fighting for? The Sheriff, who fights to protect all that’s good and pure? Or the Cooper Clan, who fight because it’s fun and profitable?
• Simple, intuitive rules.
• Equal parts dexterity and strategy.
• Ten included scenarios offer a variety of ways to play.
• 12 figures
• 12 removable/reversible hats
• 10 cowboy tiles
• 6 buildings
• 1 gallows
• 72 tokens (dynamite, pistols, rifles,etc.)
• 36 wooden pieces (cactuses, barrels, etc.), and more…
Time: 45 Min.